A lot of people are talking about arming themselves against the unrest they fear will engulf our relatively safe country. I mean people who weren't already arming themselves and preparing to live in their little fantasy forts when everything collapses. That's fine as far as it goes, but if the apocalypticists get their wish, the period of violence and shortages will outlast the supplies of nearly everyone. The best-prepared of the extremely wealthy will be warlords. Everyone else will live tenuous lives, trying to find a place in their service or a fugitive life avoiding them.
Conflict resolution is difficult at the best of times, and we're definitely not entering the best of times. A slim majority of American voters decided that they're completely finished accommodating anyone they don't like. Some of the voters choosing the dictator cared so little for any of the other branches of government that they didn't bother to fill in any selection below the top spot. They can't wait for that big hammer to fall on everyone that they view as a nail.
Eradication of opposing viewpoints is tempting. Who hasn't had a momentary -- or longer -- flash of rage and imagined carpet bombing an imaginary gathering of opponents in a glorious fireball? There! That'll teach 'em! It might, for a while. But the treatment must be applied frequently. It can get out of control. So we use economic pressure instead. Deny employment and housing to "undesirables" and to people who have failed to thrive in the existing system. As a country, we do use military force and the threat of it. As individuals, armed citizens use the threat of death to stifle disagreement. This is the world they think they want to live in. How soon before shootouts become everyday occurrences? I know they already are, but they're not everywhere yet. How long before we bring back dueling? So many things wrong with that, but it's a natural outgrowth of a society structured on cruelty and force.
Violence can be inserted into society in a number of ways. I'm sure that the people eager to initiate it imagine specific scenes in which they prevail over their clearly inferior foes. When it comes to deadly force, you want to dish it out, not take it. Look at the evolution of warfare: armaments were developed to inflict damage on opponents while receiving as little as possible in return. The ideal battle ends in extermination or rapid surrender by one side. It's not a game. It's pest control.
You might get away with a threat display, but if that fails then what? Your threat is less effective if you yell it from behind a protective object. And that assumes that the object you might hide behind will actually stop a bullet.
Your best defense is often to run like hell. In an unstructured confrontation, it's all variables. Can you run? Where can you run? What can you hide behind? How are you armed? Do you have enough ammunition? Is your adrenaline making you shaky? Are you not as ready as you thought you would be? How can you really be ready for someone trying to kill you?
Whether our country survives this crisis and returns to therapy in search of sanity, or just degenerates the rest of the way, we might consider setting up recreational death facilities where consenting adults can try out deadly confrontation on willing foes in a sealed environment. Forget wussy paintball. The blood is real. Flesh is torn, bone is shattered. Losers die. Even winners might die, depending on how ferocious the exchange was. Whoever draws the last breath is the victor. Just leave everyone else out of your personal drama. But who are we kidding? Dragging in helpless bystanders is part of the fun, isn't it?
Initiators of violence love the power trip. They take control of the lives of everyone around them. Maybe they don't have perfect control of the outcome, but for as long as they present a threat, everyone has to react to them. If they aren't as good at it as they thought, their moment is brief. Just because you start something doesn't mean you will be able to finish it.
Even if you plan to act only defensively, you need to practice, practice, practice, with live rounds, so that your muscle memory is as ingrained as possible with the actual weight and recoil. You need to shoot in different positions and situations, at least some of the time without hearing protection, so you're ready for the actual volume of sound. Or maybe you will get lucky, whip off just the shot you need when you need it, and scamper away to run another day.
Civilization is nice. It's comfortable. Only a fucking idiot looks forward to its collapse and the hell that follows. Tough guys of all genders like to growl that anyone who gives up liberty for safety will have neither. That's one of those logic trails that leads to a scorched landscape of constant killing, as we do nothing to restrain murderous impulses because doing so would mean giving up the freedom to indulge our wrath. Freedom in that case belongs only to anyone ruthless, powerful, well-armed, and skillful for exactly as long as it takes for their luck to run out anyway.
The military forces that defend our very own Land of the Free begin their careers by giving up their freedom. It's a very rule-bound life. Freedom of religion means that believers get to give up their personal freedom for the sake of satisfying the rules of their faith. We give up freedom all the time, for very sensible and grownup reasons. You might say it's fine if it's voluntary, but once you're in it it's coercive. The military has disciplinary options including imprisonment and , in extreme cases, death. Religions dangle the threat of eternal damnation over you if you stray. You can resign from the service or be dishonorably discharged. You can serve your hitch and take a regular discharge. You can quit your religion and take your chances with the eternal damnation, or sidestep over to another religion which will curtail your freedom. Point is, if you participate in a society of any kind, you will face restraints.
Even if you're in the militia of your favorite post-apocalyptic warlord you can only engage your enemies in specific ways. Go rogue and you might make your boss nervous. You get no job security when you work for a warlord who doubts your loyalty.